AdmiralMcFish - Bosses and Hidden Characters
AdmiralMcFish - Bosses and Hidden Characters
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#1187 Ultimate Mortal Kombat 3 Boss Hack (ARC) Bosses (2/2): Motaro playthrough
A playthrough of the final boss Shao Kahn in Ultimate Mortal Kombat 3 Cup Edition.
Motaro’s Moves:
• F, f+HP = Grab Throw
• F, D, B+HP = Fireball
• D, U = Teleport
Oh, boy Motaro. I’ve never quite been entirely sure what to think of Motaro, but I’ve finally come to the conclusion that he’s pretty awful. He’s too big, ridiculous cheap, has ridiculously long range, abuses his moves like its nothing (especially that teleport attack of his), and like other MK bosses can kill his opponents in 4-hits. And, of course, like the other bosses he can bypass invincibility frames to infinite a character to death. Truly well balanced.
However, there are other problems with Motaro. He takes a ridiculously reduced amount of damage, and he’s also not affected by projectiles. They just bounce off and hit the other character instead, even including Shao Kahn. You know, something like Jade not being affected by projectiles was kind of cool in the sense that it meant you had to change up your playstyle and rely less on free hits/chip damage from projectiles. Jade was also, you know, hidden and completely optional, justifying that aspect a bit more as a result. Motaro on the other hand is completely mandatory, and so he is absolutely miserable to fight as a result. He’s really pretty basic, only having a couple of special moves, and yet he’s so innately powerful and frustrating that he’s a goddamn chore to fight regardless. He blocks with ease, can decimate you very quickly if he feels like it, and in general is just a goddamn nuisance. The only saving grace is that he does have a couple of exploits, albeit it only with certain characters. Robot Smoke, for instance, can use a teleport uppercut attack, then use a three or four hit combo against Motaro to knock him back. He will nearly always block this, but it’s consistent enough, at least, to work.
I like that they tried to go for a difficult design with Motaro, going for a centaur instead of yet another Shokan, but despite appearing in three/four MK titles (this, MK3, MKT, and even Armageddon if you want to include that), he seems to be yet another character that the MK design team wants to forget. I mean, hell, even Kintaro got included in MK9, and Shinnok in MKX. It’s most probably because, as we saw in MKA, they would have to butcher his design to make him functional in the modern games, and so it wouldn’t really be him. Whether he even really should come back is a different argument all together, although at this point in time I don’t see it, and it appears that Netherrealm has given up on true sub-bosses for the time being anyway.
Motaro is cheap as hell here. His regular range is a little lacking, but that hardly matters as he can trip the opponent with his tail (b+LK), which gives him the time to then get in range and pummel them to death. Add to that a good projectile and of course that cheap teleport attack, and you have a boss which is less complex than Goro or Kintaro, and yet is somehow a hell of a lot of dangerous. There really is something strikingly brash about early MK game design; SNK pulled some shit during this era, but it took a while before they did anything quite on MK’s level. His tail sweep is pretty much the crutch of his moveset; without it he would be significantly more vulnerable, given his slow attack and the fact that his projectile attack can’t hit at close range. I particularly liked how after sending an opponent flying you could follow up with a Fireball and it would nearly always hit; it’s more or less the closest thing he has to a combo.
Motaro feels underwhelming compared to the other MK bosses, but given this game’s absurd game design it definitely felt good to go to town with him. Sometimes bosses just provide a bit of stress-relief, particularly in a difficult game like this, and if there’s some fun to be had with that then I’d both bosses hold a little bit of worth in that regard, if only the novelty of decimating an otherwise frustrating game. Still, it’s another triumph to finally play as two more previously unusable bosses, and that’s another white whale down for this fandom, adding one more piece to a puzzle that by this point seems to be nearly finally complete. Motaro isn’t great per se, especially compared to Goro and Kintaro, but any experience with an overpowered boss is going to be a fun one, particularly in a game which is otherwise punishingly difficult.
Next up, we'll see.
Переглядів: 3 884

Відео

#1186 Ultimate Mortal Kombat 3 Boss Hack (ARC) Bosses (1/2): Shao Kahn playthrough
Переглядів 3,1 тис.3 роки тому
A playthrough of the final boss Shao Kahn in Ultimate Mortal Kombat 3 Cup Edition. Shao Kahn’s Moves: • D, f LP = Shoulder Charge • D, f HP = Rising Shoulder Charge • B, f, f LP = Projectile attack • B, f HP = Hammer Swing • D, d HK = Laugh • D, d LK = Ridicule Now here’s a damn special hack. Another tournament style hack, this one adds Classic Smoke as a regular hidden character, entirely adds...
#1185 Mortal Kombat 1 Boss Hack (SNES) Bosses (2/2): Goro playthrough
Переглядів 3,1 тис.3 роки тому
A playthrough of the sub-boss Goro in Snark-4918’s boss hack/Champion Edition hack for the SNES version of Mortal Kombat 1. [To select Goro in this hack, highlight Johnny Cage, hold select, and then press any button] [Goro’s moves are all pretty straightforward; the only things of note are that his stomp attack is just done by jumping, his regular throw is done by pressing [f LP] and his pummel...
#1184 Mortal Kombat 1 Boss Hack (SNES) Bosses (1/2): Shang Tsung playthrough
Переглядів 3,3 тис.3 роки тому
A playthrough of the boss Shang Tsung in Snark-4918’s boss hack/Champion Edition hack for the SNES version of Mortal Kombat 1. (To select yer boy Shang Tsung in this here mod, highlight Li Kang, hold select, and then press any button) Shang Tsung’s moves: Fireball - All directions except for Forward Morphs • [HP] - Kano • [Select HP] - Sub-Zero • [LP] - Liu Kang • [Select LP] - Goro • [LK] - Ra...
When Hacking Goes Wrong: Stretchy Kabal
Переглядів 1,2 тис.3 роки тому
People seemed to enjoy his appearance in the recent MK film (indeed, it was one of the only things which was actually enjoyable), but for my money this is still the most accurate version of Kabal out there. Indeed, Kabal as he was always meant to be; a man who could defy logic and good reason on a whim, and bent the very laws of physics to his will if he wished it. #StretchyKabalforMKII
When Hacking Goes Wrong: Dragon Hat Liu Kang
Переглядів 8143 роки тому
As any real Mortal Kombat fan will tell you, the original design for Liu Kang had him with a dragon balanced on the top of his head. It was actually this dragon which was originally going to fire his fireball projectiles, amongst other powers. Originally created by John Tobias, Ed Boon eventually intervened and scrapped it, calling it "a really fucking dumb idea", and then proceeded to powerbom...
#1183 Mortal Kombat Shaolin Monks (PS2) Hidden Characters (6/6): Sub-Zero gameplay
Переглядів 1,1 тис.3 роки тому
Gameplay of the hidden character Sub-Zero in Midway/Netherrealm’s Mortal Kombat Shaolin Monks. And, finally, we come to Player Sub-Zero. He rocks. His Freeze is brilliant, his Slide is brilliant, his combos are brilliant. Hell, he’s just brilliant in general. Sub-Zero’s design in this game ranks up there as one of my favourite designs of all time, I just adore it. And that’s saying something in...
#1182 Mortal Kombat Shaolin Monks (PS2) Hidden Characters (5/6): Scorpion gameplay
Переглядів 6733 роки тому
Gameplay of the hidden character Scorpion in Midway/Netherrealm’s Mortal Kombat Shaolin Monks. Not much to say, really. Player Scorpion loses the firebreathing abilities, but he’s a combo powerhouse so it’s not as if that really matters. He actually has his spear this time, something which I believe the boss version has, but it isn’t regularly useable and probably requires use of the boss fix c...
#1181 Mortal Kombat Shaolin Monks (PS2) Hidden Characters (4/6): Reptile gameplay
Переглядів 8483 роки тому
Gameplay of the hidden character Reptile in Midway/Netherrealm’s Mortal Kombat Shaolin Monks. Player Reptile is, like Baraka, a bit of an erratic character. He has a similar weird combo which just suddenly tops, and while he does have some juggles with his launching projectile and his slide move, they can be a bit difficult to pull off consistently without a decent amount of practice. Luckily, ...
#1180 Mortal Kombat Shaolin Monks (PS2) Hidden Characters (3/6): Baraka gameplay
Переглядів 6923 роки тому
Gameplay of the hidden character Baraka in Midway/Netherrealm’s Mortal Kombat Shaolin Monks. Player Baraka is better than his boss counterpart, but he’s still a bit on the erratic side. That makes sense considering who he is I suppose, but he still feels a bit weird compared to other regular characters. His combo ends really abruptly, although this from what I could tell was so you could then c...
#1179 Mortal Kombat Shaolin Monks (PS2) Hidden Characters (2/6): Kitana gameplay
Переглядів 1 тис.3 роки тому
Gameplay of the hidden character Kitana in Midway/Netherrealm’s Mortal Kombat Shaolin Monks. My girl’s back for the final time, and luckily, she rocks. She’s not quite combo-happy as Johnny, but she can really still hold her own. Her Fan Lift now acts as it should, with you being able to follow it up with the Square Wave Dash, or with any other move you wish. She also has her Fan Throw, though ...
#1178 Mortal Kombat Shaolin Monks (PS2) Hidden Characters (1/6): Johnny Cage gameplay
Переглядів 2,1 тис.3 роки тому
Gameplay of the hidden character Johnny Cage in Midway/Netherrealm’s Mortal Kombat Shaolin Monks. It might seem odd in hindsight, but the unlockable characters in Shaolin Monks were mind-blowing to me back in the day. Six additional characters, two of which you could even do playthroughs with, complete with their own movesets, abilities, and everything. It was just incredible to me. Yeah, you c...
#1177 Mortal Kombat Shaolin Monks (PS2) Unplayables (7/7): Noob Saibot gameplay
Переглядів 2,1 тис.3 роки тому
Gameplay of the unplayable character/NPC Noob Saibot in Midway/Netherrealm’s Mortal Kombat Shaolin Monks. [Noob Saibot has no useable moves, so I just gave his Player Scorpion’s moves] Noob Saibot only appears in cutscenes, from what I recall. Mortal Kombat as a series is quite amazing; Noob Saibot, a character who clearly started out as a joke character (being a pitch-black palette swap, and j...
#1176 Mortal Kombat Shaolin Monks (PS2) Unplayables (6/7): Smoke gameplay
Переглядів 1,6 тис.3 роки тому
Gameplay of the unplayable character/NPC Smoke in Midway/Netherrealm’s Mortal Kombat Shaolin Monks. [Smoke has no useable moves, so I just gave his Player Scorpion’s moves] Smoke appears in the game as a hidden NPC, where he assigns five special tasks to the player to complete. On completion of this, the player will unlock the arcade version of MK2. Well, in the US version at least; we didn’t g...
#1175 Mortal Kombat Shaolin Monks (PS2) Unplayables (5/7): Kabal gameplay
Переглядів 3,5 тис.3 роки тому
#1175 Mortal Kombat Shaolin Monks (PS2) Unplayables (5/7): Kabal gameplay Gameplay of the unplayable character/NPC Kabal in Midway/Netherrealm’s Mortal Kombat Shaolin Monks. [Kabal has no useable moves, so I gave him the moves of the Masked Guard] I used the moves of the Masked Guard here because I thought it would be fun to show off an NPC moveset, even if it is glitchy. Kabal does, apparently...
#1174 Mortal Kombat Shaolin Monks (PS2) Unplayables (4/7): Shang Tsung (MK1) gameplay
Переглядів 2,3 тис.3 роки тому
#1174 Mortal Kombat Shaolin Monks (PS2) Unplayables (4/7): Shang Tsung (MK1) gameplay
#1173 Mortal Kombat Shaolin Monks (PS2) Unplayables (3/7): Raiden gameplay
Переглядів 3,2 тис.3 роки тому
#1173 Mortal Kombat Shaolin Monks (PS2) Unplayables (3/7): Raiden gameplay
#1172 Mortal Kombat Shaolin Monks (PS2) Unplayables (2/7): Sonya gameplay
Переглядів 4,9 тис.3 роки тому
#1172 Mortal Kombat Shaolin Monks (PS2) Unplayables (2/7): Sonya gameplay
#1171 Mortal Kombat Shaolin Monks (PS2) Unplayables (1/7): Jax gameplay.
Переглядів 4,1 тис.3 роки тому
#1171 Mortal Kombat Shaolin Monks (PS2) Unplayables (1/7): Jax gameplay.
#1170 Mortal Kombat Shaolin Monks (PS2) Bosses (15/15): Ermac gameplay
Переглядів 3,6 тис.3 роки тому
#1170 Mortal Kombat Shaolin Monks (PS2) Bosses (15/15): Ermac gameplay
#1169 Mortal Kombat Shaolin Monks (PS2) Bosses (14/15): Kano gameplay
Переглядів 2,3 тис.3 роки тому
#1169 Mortal Kombat Shaolin Monks (PS2) Bosses (14/15): Kano gameplay
#1168 Mortal Kombat Shaolin Monks (PS2) Bosses (13/15): Mileena gameplay
Переглядів 6 тис.3 роки тому
#1168 Mortal Kombat Shaolin Monks (PS2) Bosses (13/15): Mileena gameplay
#1167 Mortal Kombat Shaolin Monks (PS2) Bosses (12/15): Jade gameplay
Переглядів 3,8 тис.3 роки тому
#1167 Mortal Kombat Shaolin Monks (PS2) Bosses (12/15): Jade gameplay
#1166 Mortal Kombat Shaolin Monks (PS2) Bosses (11/15): Boss Kitana gameplay
Переглядів 1,2 тис.3 роки тому
#1166 Mortal Kombat Shaolin Monks (PS2) Bosses (11/15): Boss Kitana gameplay
#1165 Mortal Kombat Shaolin Monks (PS2) Bosses (10/15): Boss Reptile gameplay
Переглядів 9053 роки тому
#1165 Mortal Kombat Shaolin Monks (PS2) Bosses (10/15): Boss Reptile gameplay
#1164 Mortal Kombat Shaolin Monks (PS2) Bosses (9/15): Boss Johnny Cage gameplay
Переглядів 1,2 тис.3 роки тому
#1164 Mortal Kombat Shaolin Monks (PS2) Bosses (9/15): Boss Johnny Cage gameplay
#1163 Mortal Kombat Shaolin Monks (PS2) Bosses (8/15): Boss Sub-Zero gameplay
Переглядів 1,2 тис.3 роки тому
#1163 Mortal Kombat Shaolin Monks (PS2) Bosses (8/15): Boss Sub-Zero gameplay
#1162 Mortal Kombat Shaolin Monks (PS2) Bosses (7/15): Boss Scorpion gameplay
Переглядів 1,1 тис.3 роки тому
#1162 Mortal Kombat Shaolin Monks (PS2) Bosses (7/15): Boss Scorpion gameplay
#1161 Mortal Kombat Shaolin Monks (PS2) Bosses (6/15): Inferno Scorpion gameplay
Переглядів 2,4 тис.3 роки тому
#1161 Mortal Kombat Shaolin Monks (PS2) Bosses (6/15): Inferno Scorpion gameplay
#1160 Mortal Kombat Shaolin Monks (PS2) Bosses (5/15): Boss Baraka gameplay
Переглядів 1 тис.3 роки тому
#1160 Mortal Kombat Shaolin Monks (PS2) Bosses (5/15): Boss Baraka gameplay

КОМЕНТАРІ

  • @GuntanksInSpace
    @GuntanksInSpace День тому

    5 years on and I think it's still cool they hid the OG beasts of Sega Rally 1 here lol. In the arcade version at least. The Celica being this good just also makes me think of how good it was in the actual rally races of its period, hidden advantage and all. And a tangent, the PC version, of fhis someone got running on Windows 10 nicely. Packed it up in a single launcher even.

  • @luisfernandomiguelpiris252
    @luisfernandomiguelpiris252 День тому

    ZANKURO OPPONENTS IS THE SAME AS THE KYOSHIRO OPPONENTS IN SAMSHO IV

  • @BridgetGX
    @BridgetGX 5 днів тому

    I keep trying to do the code and it doesn't work. what do?

    • @AdmiralMcFish
      @AdmiralMcFish 5 днів тому

      Hey Brisket. It's a been a fair while since I did this one but I remember it being pretty finicky and a bit odd. Maybe try the suggestion on this IGN page and see if that works: www.ign.com/wikis/gb-cheats/Samurai_Shodown_Cheats.

  • @Ixionos
    @Ixionos 8 днів тому

    "Only one can win! Engage!"-Most epic tie-breaker announcement ever!

  • @AbsnormalCoolest
    @AbsnormalCoolest 9 днів тому

    ??? what the fuck blue honey???

  • @xaviertheman45
    @xaviertheman45 13 днів тому

    Why is it only one round

  • @lrs745
    @lrs745 14 днів тому

    You have to play the expert

  • @lrs745
    @lrs745 14 днів тому

    Expert please 😅😅😅

  • @luisfernandomiguelpiris252
    @luisfernandomiguelpiris252 21 день тому

    THE OPPONENTS OF SHINKI ARE THE SAME AS THE BASARA IN SAMSHO 4

  • @JESUSSANCHEZ-ez9zk
    @JESUSSANCHEZ-ez9zk 26 днів тому

    11:32

  • @kingofthelight8260
    @kingofthelight8260 27 днів тому

    Welcome back to the stage of history

  • @DJ_AwesomeSauce
    @DJ_AwesomeSauce 28 днів тому

    Is something wrong with the video? Where's the audio?

    • @AdmiralMcFish
      @AdmiralMcFish 26 днів тому

      Bizarrely, the hack just doesn't have any for some reason, not really sure why either. It's not possible to play through the game as these characters via regular hacking either so I just kinda had to settle for this at the time.

  • @DJ_AwesomeSauce
    @DJ_AwesomeSauce 28 днів тому

    Kinda sucks Dural isn't playable in Ultimate Showdown :(

    • @AdmiralMcFish
      @AdmiralMcFish 21 день тому

      Yeah, strange too really, releasing yet another version just to suddenly make her unplayable again. You've also reminded me that it's nearly been about 20 years or so since the original VF5 came out, which is just a bit ridiculous really.

  • @icecoldassassin8531
    @icecoldassassin8531 Місяць тому

    I've seen a TAS of the game using this character and I noticed he also has a command grab move where he grabs the opponent by their head and uppercuts them into the air. I've looked through various FAQs and guides on the game and nowhere can I find this one particular attack of his documented. EDIT: It's QCB then HCF + K, so basically the same directional input as his Gigas Smasher attack only you press kick instead of punch.

    • @AdmiralMcFish
      @AdmiralMcFish 21 день тому

      Cheers for letting me know. It's a bit of a problem with these old titles that they're often not hugely well-documented (hence part of the reason for starting these videos in the first place, really), and so that often leads to situations where know a move exists but simply can't even work out the input for it.

  • @conradojavier7547
    @conradojavier7547 Місяць тому

    The Sprite where Sissy Summon a Giant Ghost is Abubo from Rage of the Dragon.

  • @NibzEntertainment
    @NibzEntertainment Місяць тому

    I couldn't help but notice Axel Hawk and Wolfgang Krauser share the same voicelines, most notably when they're knocked out. Also, Yumeji did a phenomenal job boss hacking this game. My only complaint is that they got the names wrong when they win (Wolfgang Krauser was renamed "Big Bear", Laurence Blood was renamed "Joe Higashi", Axel Hawk was renamed "Andy Bogard" and Billy Kane was renamed "Terry Bogard"), most likely because they were used as bases or placeholders. Can Yumeji give the game an update by changing the win message to things like "Krauser Won", "Laurence Won", "Axel Won" and "Billy Won", and give them custom sprites in the cutscene after Wolfgang Krauser is defeated?

    • @AdmiralMcFish
      @AdmiralMcFish 21 день тому

      Could Yumeji? Dunno, maybe, but they've kinda be defunct for years so I don't imagine they're really up for it by this point. The language barrier might be a bit of an issue too, given that they're Japanese.

  • @user-nt4yk2eu4e
    @user-nt4yk2eu4e Місяць тому

    "No sé por qué mucha gente ama más a SC2, tal vez fue su primer juego de SC" En realidad, es más que nada eso. No mucha gente poseía un Dreamcast, por lo que su primera experiencia con SoulCalibur fue SC2. El

  • @conradojavier7547
    @conradojavier7547 Місяць тому

    Uranus is Similar to Uriko(The Original Final Boss) in a way.

  • @Charlesleeray2024
    @Charlesleeray2024 Місяць тому

    Está chido el Majin Ozotto :v

  • @theunderweartaker4349
    @theunderweartaker4349 Місяць тому

    Is there a modded iso i can download of this?

    • @AdmiralMcFish
      @AdmiralMcFish 21 день тому

      Lmao, your name/profile pic combo gave me a chuckle. Not that I'm aware of mate, sorry; your best bet is action replay codes or manually hacking the game, I suspect. I did make a tutorial on how to do the hacking I did here, if that's of any help: ua-cam.com/video/S8ApQh8du7Y/v-deo.html

    • @theunderweartaker4349
      @theunderweartaker4349 21 день тому

      @@AdmiralMcFish thanks

  • @XLev450X
    @XLev450X Місяць тому

    0:08 9:08 That bass drop was pretty good!

    • @AdmiralMcFish
      @AdmiralMcFish 21 день тому

      The whole soundtrack for CvS1 is pretty dope really, very early 2000s in just the right way.

  • @SD120TOMB
    @SD120TOMB Місяць тому

    So a more feminine and harmless version of Yuga Kaitei.

  • @paulheribertochaconsalinas3330
    @paulheribertochaconsalinas3330 Місяць тому

    porfavor podrias enviarme el enlace para jugar en fba

  • @user-db8vf7ob8u
    @user-db8vf7ob8u Місяць тому

    6:34 wtf?

  • @moseslalmuanpuia8988
    @moseslalmuanpuia8988 Місяць тому

    Why did they change this boss. You can now fight it only using certain characters. 👎👎

    • @AdmiralMcFish
      @AdmiralMcFish Місяць тому

      Yeah, they messed around a lot with the various versions of AH3 for some reason, never really understood it.

  • @leilamabiala3919
    @leilamabiala3919 Місяць тому

    comment tu fais de ryu

  • @user-zz8nn3pr9d
    @user-zz8nn3pr9d Місяць тому

    Increíble que esté jugando esto en mi celular😁😁😁🤘

  • @FAVIO969
    @FAVIO969 Місяць тому

    You Are a big Fool

  • @abrahamlupis9354
    @abrahamlupis9354 Місяць тому

    Ultron Omega should ignore all the attacks and NOT block

    • @AdmiralMcFish
      @AdmiralMcFish 21 день тому

      He really should do, but it is what it is I guess.

  • @NoelJohnCarlo
    @NoelJohnCarlo Місяць тому

    He's pretty cool and underrated, not gonna lie. Even if he used his gun as his weapon.

  • @Angel-em7ig
    @Angel-em7ig Місяць тому

    Are you using an emulator? I tried a bunch of codes online for the pc ps2 emulator pcsx2 and non worked

    • @Angel-em7ig
      @Angel-em7ig Місяць тому

      Looked up a bunch of videos and tried everything I could buy I cant get them to work

    • @AdmiralMcFish
      @AdmiralMcFish Місяць тому

      I am, yeah. And yeah, the codes for this one seemed pretty useless; I just manually hacked the game instead to get it to work. If you're using pcsx2 like I did, you should try the tutorial I made on how to do it: ua-cam.com/video/S8ApQh8du7Y/v-deo.html

  • @BlixerYoshiMiiometryDash
    @BlixerYoshiMiiometryDash Місяць тому

    Core Eject Marksman

  • @Amuguiengaming
    @Amuguiengaming 2 місяці тому

    A forgotten line from king is- now u know my secret u now u know im a girl, only works with mickey

  • @JESUSSANCHEZ-ez9zk
    @JESUSSANCHEZ-ez9zk 2 місяці тому

    10:59

  • @GamingtheOtter
    @GamingtheOtter 2 місяці тому

    The scientist end pose is Hayate's in one of them.

  • @GamingtheOtter
    @GamingtheOtter 2 місяці тому

    Proof the scientists don't get paid enough to fight. Let's Streetpass some time!

  • @austinkniga-bartlett8657
    @austinkniga-bartlett8657 2 місяці тому

    It may not be John-117, but hey, we can work with what we got.

  • @jacksonjotaeme4368
    @jacksonjotaeme4368 2 місяці тому

    Best chance to have him in the new Garou

    • @AdmiralMcFish
      @AdmiralMcFish 2 місяці тому

      I wouldn't put it past SNK to put an obscure character in their newer games, so here's hoping.

  • @probablyjinxed
    @probablyjinxed 2 місяці тому

    i feel like this zako definitely had the longest time in the oven compared to the other two haha

  • @hieu9440
    @hieu9440 2 місяці тому

    how can I choose him bro, tks man

  • @Khinh-xq6lx
    @Khinh-xq6lx 2 місяці тому

    2 fire knee from hwa after drink is close 80-90% damage

  • @Khinh-xq6lx
    @Khinh-xq6lx 2 місяці тому

    he will drink after 70% life

  • @mrnelman3451
    @mrnelman3451 2 місяці тому

    Small correction: this game is a port of samurai shodown 64 warriors rage (or samurai shodown 64 2) and not samurai shodown 64.

  • @omegadragoon1544
    @omegadragoon1544 2 місяці тому

    Shin King Lion's extra moves: Hunter Killer - ⬇️↙️⬅️ + LK or SK (⬇️↘️➡️ + LK or SK if on the opposite side) King Uppercut - ➡️↘️⬇️↙️⬅️➡️ + SK (⬅️↙️⬇️↘️➡️⬅️ + SK if on the opposite side)

  • @dreamscape1312
    @dreamscape1312 2 місяці тому

    I like the part when he goes bald on the victory screen LMAOOO

  • @SonicFan-xv3xu
    @SonicFan-xv3xu 2 місяці тому

    That playthrough is tough

  • @SonicFan-xv3xu
    @SonicFan-xv3xu 2 місяці тому

    Why are you keep losing

    • @AdmiralMcFish
      @AdmiralMcFish 2 місяці тому

      Sometimes you win, sometimes you lose. All part of life.

  • @crencottrell7849
    @crencottrell7849 2 місяці тому

    I'm 7 yrs belated 😂 but I wanted to say I liked Ms. Master and wish she had been playable on Toshinden 3.